Showing posts with label agonizingly long. Show all posts
Showing posts with label agonizingly long. Show all posts

Sunday, May 6, 2012

101 (Though More Like 51) Character Questions

And, the grand second half.

Character Development Questions #6 - Physical Appearance

  1. How does this character dress? How would they choose to dress, if all options were open to them: In standard dun brown robes with his Clan's crest on the chest, like most Suzume, with a green traveling cloak and straw hat usually. Not much of a fashion guy.
  2. Do they have any tattoos: Nope.
  3. Do they have piercings: Nope.
  4. Do they have scars: A few, but no more than most people.
  5. Do they alter their appearance in some way on a regular basis: Nope.
  6. Is there something they'd choose to change about their appearance if they had the opportunity to: Maybe be just a little bit taller. He's not really that sensitive about it, though he does think it'd be nice. 
  7. Is there something about their appearance they're particularly proud of/happy with: Rather fond of his hair, nice and thick.
  8. Objectively, are they physically attractive? Fairly plain? Unattractive: Somewhat plain, kind of rugged looking.
  9. Do they have an accurate mental picture and opinion of their physical appearance: He kind of looks like Korean actor Song Kang-Ho, actually. Just a little bit younger.
  10. How much time do they spend thinking about their physical appearance: Little to none.

Character Development Questions #7 - General Knowledge

  1. Can they navigate their own local area without getting lost? To what degree: Exceptionally well, given his wandering nature.
  2. Do they know who the top politician or monarch is where they live? What about elsewhere: Only regionally, given how xenophobic the homeland is.
  3. Do they know if/where there are any major conflicts going on right now: Pretty well informed.
  4. Do they know the composition of water: Well yes, the playful water kami.
  5. Do they know how to eat a pomegranate: Um...
  6. Are they good with the technology available to them: Not a whole lot of technology to speak of.
  7. Could they paint a house? Without making a mess of it: Probably, yeah. Did a lot of such work while young.
  8. Could they bake a cake? Would you eat it if they did: I, uh... don't really trust Asian confections.
  9. Do they know how to perform basic maintenance on the common mode of transportation: Never really got on well with horses.
  10. Do they know the price of a loaf of bread: A few zeni, probably.

Character Development Questions #8 - Specific Knowledge

  1. Do they have a specific qualification in a narrow area: Magic! Also, outdoorsmanship.
  2. Is there something they do or know exceptionally well that most other people don't: Again, Oriental wizardry.
  3. Do people often comment on a particular skill or area of knowledge to this character: Not really. Tends to keep his skills to himself.
  4. Is there an area this character could be considered top of their field or a genius in: Nope, pretty average for what he is.
  5. Have they deliberately sought to gain knowledge in a specific area: No, his education was pretty general.
  6. Do they speak more than one language: Just the one, but again, xenophobic culture.
  7. Does their cultural background effect what they would be expected to know: Basically.
  8. Have they ever been publicly acknowledged for being well-versed in something: Not really. He's a bit too humble for such things.
  9. Have they ever been bullied for knowing a lot about something: Not exactly, but plenty of bullying in his past at the hands of his older brothers.
  10. Do they actively seek new knowledge, or let it come to them naturally: Definitely the latter.

Character Development Questions #9 - 'What if...' Questions

  1. What if they'd been born with a different biological sex: Well I guess they'd be a bit of different person, so I don't know? Probably not too different, pretty egalitarian setting in that regard.
  2. What if they'd have more or less siblings: Any more would probably be bad, already has five. Less would be bad, as he'd be under more scrutiny.
  3. What if a key formative event in their past had gone differently: Um, probably be a happier and freer fellow if not for the arranged marriage declaration.
  4. What if they lost a limb: Would probably cut into his Wizardly Woodsman image somewhat. He'd probably find some other excuse to shirk marriage, though.
  5. What if someone close to them died unexpectedly: Pretty devastated, if say, it was his father or sister. He'd probably man up and get married/take responsibility.
  6. What if they'd been born 50 years earlier? 100 years? 1000: Probably not much, as fantasy settings are kind of... static.
  7. What if they'd done something completely different on the morning when the story starts: Well, then he'd be shirking his samurai duty, which is a very Shamefur Dispray.
  8. What if they found enough money to make them wealthy for the rest of their life in a bag: Um, brief period of hedonism before appropriating it among his clan.
  9. What if they were stranded and deserted: He'd survive, most likely. Pretty resourceful outdoorsman.
  10. What if they were betrayed by someone they trusted: Again, pretty devastated. Probably dip into depression.

Character Development Questions #10 - Miscellaney

  1. What did they have for breakfast this morning: Tea and rice.
  2. What ridiculous belief/s did they have as a child: That the sky and weather changed depending on the mood of the Emperor, and whether or not he was sleeping.
  3. Do they like marshmallows: Don't think he's ever had any.
  4. Do they sleep on their side, front, or back: Side, usually. Sometimes back.
  5. Do they work better with sound or silence: Relative silence, some ambient nature sounds, I guess.
  6. Do they have a strange obsession with something minor: Slight interest in foreign goods, but not much.
  7. Do they like art: More simple and traditional work than anything.
  8. How fast can they run: Faster than most.
  9. Do they prefer to sit on the floor or on a chair: Well, based on ancient Japan, so...
  10. What do they want, right now: Some social freedom. Or a nice bath.

Question 101 - Why Should The Audience Care About Your Character?

Haha! This is a character I made for a tabletop game, so I get to circumvent this question. But, let me think... He's pretty human, I guess. And, a character at odds with his culture always makes a good protagonist in a setting where the culture's pretty foreign to the reader.

Sunday, April 15, 2012

THIS IS A REAL ANIMAL! (A Strange Dream)

So there's this massive, cyberpunk-esque metropolis, right? With all the neon, floating cars, and dense clouds of smoke and all that. But just outside it, past all the clouds, is this sunny, enchanted looking forest. And there are, in fact, unicorns and pixies and the like frolicking around, as well as caves where goblins and dragons lurk. But, this isn't Shadowrun! All those fantastic creatures are just genetically engineered, and very docile. The forest itself is a tourist spot, where you pay to do some glorified LARPing. You can play a druid, or a knight, or what have you.
My dream starts in a tavern in this enchanted wood type area, though I am not myself. I'm someone else, an older blond dude with short cropped hair and dark stubble playing a knight, who is getting pretty drunk and breaking a lot of the park rules. There's a big fight, and then I get thrown out. There's some odd section about Spider-Man here (this whole part of the dream was quite vague), but then I'm in the city, and I'm actually me. I'm in a small apartment, reminiscent of a capsule/honeycomb hotel with my brother and a friend of his. We're watching a small television set, set into the wall up high, like in a waiting room. A show that we are anticipating (somehow similar to Ghost in the Shell), is going to come on shortly. We're pretty excited, but evidently we all do something quite wrong, or had something we did found out, and are thus punished. A couple of police androids show up and give us the standard punishment, which is to say they stick these weird things in our noses. It had a hard plastic base, and two rubber extensions with what looked like fiber optics with rapidly flashing lights inside attached to a thin wire, which entered the nose. Kind of like this:
Kind of looks a lot like a sex-toy, come to think of it.

The devices "locked in", and became impossible to remove without injury, but would "unlock" at a specific time, later in the day. Just in time for the show, fortunately. It took a little getting used to, but with a little practice, I got to be able to breathe as normal. I stepped out of the hotel/apartment and out onto the streets at around dusk, and decided to go to a local bar that I was evidently familiar with. I forgot about the device in my nose's other purpose, and it began to rapidly flash and beep, as I was in a restricted zone for my privilege level, and I was escorted out. It was also implied that the device was a tracker, as well.
After this, a nonsensical scene transition occurs, and I don't seem to have the device in my nose anymore, and most of the "plot" from before is dropped, but I'm still me, and still in the city. Except now I have a car, a red with white finish, retro '50s looking open roofed sports car that hovers a foot or so off the ground. I'm driving, with my girlfriend in the passenger seat, and we've got the radio up, and are laughing and having a good time, but it's getting pretty late. We decide to pull into a motel, which is sort of a squat sized building that we drive up to and a canopy off the building closes over the open roof of the car, giving us enough room to stand up and still have a ceiling. A small room exists from the car to the building of the wall, which has a bathroom and closet. My girlfriend and I fold the seats down, and are about to go to sleep, when I suddenly need to go to the bathroom, so I slip out and head that way.
After I'm done with my business, I look over to notice there's a door set into the wall, and I wonder where it leads. I step through and see a kitchen that seems to be connected only to my room, but seems much, much too large for just my uses, more like a large restaurant's kitchen. As I walk farther in, I notice another doorway and step into that one. I ascend a curving flight of stairs, and on my way, pass an old friend of mine who is descending, but we don't say anything to each other. I get to the top, on a balcony inside what looks like the foyer of a typical mansion, with more stairs leading up. Here I notice large thick metal beams set against the wall, leading up to something I can't see from my angle. I ascend again, two more floors, and it turns out they're the legs for a three story tall Casio electric keyboard. This seems nonsensical, but my attention is diverted as I notice another door, which I step through.
I'm now in a large poolside "outdoor" resort (it quickly becomes apparent to me that it's actually indoors, and through a clever combination of inflatable scenery, backdrops and holograms, only seems to be outdoors). Though, oddly, much of my family seems to be here, even members I haven't seen in years. I look past the pool to a winding "country road", where many of my family members are arriving in classic cars with wheels, all claiming that they drove hours to get here from this place or that, despite all arriving at once from the same road. They also have some pretty creepy, artificial smiles as they say this. My parents finally show up, in a baby blue classic Volkswagen Beetle (which they have never owned, I might add) though there appears to be an older man and woman in the backseat that I don't recognize. My parents get out and quickly explain that they represent voices in my father's head? The man, a balding Semitic looking fellow, is supposedly the more annoying voice of the two, and my father and I berate and threaten him until he leaves in fear out a back door which before looked only like blue sky. After a while of hanging around, my dad and I decide that this is all horrible, and decide to leave out that same door.
We step out into an alleyway, and it looks to be a cloudy mid-day, somehow. We begin to walk and talk, and as we do, I glance and see where the old voice man is hiding, though my father doesn't seem to notice. He has a look of fear on his face, and I shoot him an evil "if you step out of that spot we are going to tear you apart" sort of grin his way, and continue walking. Suddenly my phone rings, and it's another friend of mine, and we start some idle chit-chat. However, I stop paying attention to focus on what my dad's saying, about how all the food in this city is gross, chemically processed junk, which I agree with. We make some vague plans to hunt one of the creatures in the forest for food, probably a unicorn. I then realize how I was ignoring my friend, and put the phone back to my ear, when I notice he's singing. Singing really well, actually, though about my brother's friend's dog, and how much he loves him. "I love you, Buddy I love you", he sings, and I feel slightly uncomfortable, even though by "Buddy", I know he means the dog. I compliment him on his singing and attempt to pretend I was paying attention, when my father and I finally get out of the alley and on the street itself. Lots of tall skyscrapers painted a variety of shades of red and violet. An animated billboard catches my eye. It shows a video of what looks to be a man-like koala, holding a very large (about the size of my hand) brownish grasshopper type bug. The koala consumes the things in three quick, brutal, and horrifying bites with his frighteningly human teeth, and text flashes on the screen, declaring "THIS IS A REAL ANIMAL!". It then flashes to drawings of anthropomorphic animals, each one getting more human as it goes along, and each one having even ruder and cruder insults pasted over it, in comparison to the koala thing.
Then I wake up, and my mind is blown, because I've never remembered this much of a dream, and certainly not in such stunning detail.