Another one of those RPG character art pictures for a game I'm running.
Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts
Friday, May 25, 2012
Bang, Zoom, Straight to the Moon
Monday, May 21, 2012
Today's Activities
Built mech with Legos, statted it in BattleTech, fought against other Lego mechs. Twas time well spent.
Labels:
gaming,
good old fashioned fun,
robot menace
Thursday, May 10, 2012
It is Important to Set Short-Term Goals
In one of the games I GM, I'd like to make all the NPC's names anagrams of my own. I wonder if anyone'd catch on.
Thursday, April 26, 2012
Like Father and Son
So, I don't know how many of you have heard of the RPG Eclipse Phase. It's a sci-fi setting, sort of a transhuman, post-post-cyberpunk. I like it a lot, the system included, but the setting is very dense. There's a lot of need to know info, and a hell of a lot to explore. But, this results in some incredibly interesting character concepts, given the sheer volume of opportunities the game presents. I plan to GM it soon, and had two players make characters.
One is a mentally ill adult who is technically around five years old, raised at an accelerated rate for post-apocalyptic re-population purposes that went horribly wrong, resulting in homicidal tendencies, an amazing ability to lie, and "psychic" powers (this bit is explained better in the book, I swear). He works mainly as a freelance criminal after the project that led to his birth went under due to failures and lack of support, and was thereafter released.
The other is an older man, originally from Egypt before Earth went cataclysmic and became unlivable. A computer scientist and psychologist who specializes in virtual reality settings for psychosurgical purposes, he worked for the cognitive sciences corporation that created the project that led to the first character's creation. Depressed with the failures of the project, he attempted to atone by aiding the man. Preferring to exist as data rather than physically, he keeps the psychic company by inhabiting the network connection hardware wired into the psychic's brain, in place of a standard AI assistant, common for most individuals.
Wacky times are ahead.
Labels:
eclipse phase,
gaming,
science fiction
Tuesday, April 24, 2012
>Miss Update
Hm, missed a day, and while I suppose it was inevitable that it'd happen sometime, it's still a bit saddening. Ah well, my first post covered this, I guess.
Anyway, it seems my constant yet sporadic love affair with text adventures has caught up with me again. It's mostly through this site that I've been playing them. I greatly recommend Anchorhead, very Lovecraft inspired horror, and Metamorphoses, a very mysterious and fantastic game.
Anyway, it seems my constant yet sporadic love affair with text adventures has caught up with me again. It's mostly through this site that I've been playing them. I greatly recommend Anchorhead, very Lovecraft inspired horror, and Metamorphoses, a very mysterious and fantastic game.
Labels:
advertisement,
gaming,
slacking off,
text adventure
Tuesday, April 3, 2012
Sailing the Five Seas
As tempted as I am to continue the little referential cycle I've got going with that pretty cool fellow on that other blog (and as flattered as I am by his comments and drawing of a Mission Spider, and as much as I've always found his creativity inspiring [in a totally manly kind of way]), I think it's best not to over do the meta-blogging too much.
Today's post will be a little project of mine that I've been idly working on for awhile now, and a very nerdy one at that. It's a conversion of the setting of the Elder Scrolls series of role playing games for use with Chaosium's Basic Role Playing system, or BRP.
It's not very fleshed out as of yet, but it's enough for my own purposes. Here it is.
My own purposes are, GMing the thing for my friends on occasion, a very nautical globetrotting sort of game. I scribbled up their characters in MS Paint not too long ago.
Today's post will be a little project of mine that I've been idly working on for awhile now, and a very nerdy one at that. It's a conversion of the setting of the Elder Scrolls series of role playing games for use with Chaosium's Basic Role Playing system, or BRP.
It's not very fleshed out as of yet, but it's enough for my own purposes. Here it is.
My own purposes are, GMing the thing for my friends on occasion, a very nautical globetrotting sort of game. I scribbled up their characters in MS Paint not too long ago.
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